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Odds and Deep Ends
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Devlog
Odds and Deep Ends is finished!...or is it?
May 01, 2019
by
ACooper.2
Hi everybody, it's Lexi. On a somber note, while it's been a great journey creating the game and watching it come to life, it's time to say good bye. As Kieran and I look forward to graduation, we'll...
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#10 Closed Beta Test
April 22, 2019
by
KieranCzy
Play-test Questions: Are the hints too obvious for small children? Does the music match the tone? Do the colors convey an underwater environment? Is it fun to try different outfits? Are the customers...
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#9: Level 2 progress
April 18, 2019
by
KieranCzy
More assets are finialized and ready to be integrated into the game! At this point, the all-important shop interior is finished, as well as all the portraits and clothing for level two: It's Joy the J...
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#8: Plans for the Beta Build
April 03, 2019
by
KieranCzy
We received really positive feedback during the alpha test! Most critiques were small things that would make the game run smoother, but when it comes to gameplay, folks said it made sense and they had...
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#7: Alpha has been uploaded!!
March 31, 2019
by
ACooper.2
Alrighty everyone, our Alpha test of our game is uploaded and ready to be downloaded! Kieran and I are so pleased with how far it's come and we hope you enjoy it. Player Experience Goals: Player must...
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#6: Technical Pit-falls and Issues
March 29, 2019
by
ACooper.2
Hey all, it's Alexiss. I'm writing this dev-log to generally talk about some of the game mechanic issues we've been having. While our level is about 80% done, we are having some issues with our scori...
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DevLog #5: Alpha Build Go!
March 20, 2019
by
KieranCzy
Greetings! Next week is Playtest Week, so we've been working hard to finish up the final boss level of Odds and Deep Ends. We figured with this out of the way, the most difficult stage would be comple...
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DevLog #4: Color Theory
March 06, 2019
by
KieranCzy
HE'S COLORED Lexi and I have been working some more on out whitebox version of the game; tweaking the writing, and finalizing character portraits, and untangling the flow chart we've built in Fungus...
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Devlog #3: Sprites and Dialogue
February 27, 2019
by
ACooper.2
Hi everyone, Alexiss here! For this dev log I wanted to show some updated character sprites as well as go into detail about our whitebox demo for our boss level. Attached are 3 sprite sheets for Cleme...
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DevLog #2: Concept Art Blitz!
February 15, 2019
by
KieranCzy
Floor 1 & Exterior Sketch Hi, there! It's Kieran, the other half of the development team, and I'm taking over the Dev Logs this week! Lexi will be back next time, and we'll just keep switching back an...
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1st Devlog: Alexiss Cooper
February 13, 2019
by
ACooper.2
Hi there, my name is Alexiss. Both Kieran and I are working on our exciting Visual narrative point-and-click game Photic Fashion. Each week we'll be switching off our posts to discuss the successes an...
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